2015 Schedule

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Monday, Sep 28
12:00pm — 1:30pm
Location TBA
169 attending

Product Discovery Gamestorming - Having fun, learning what to build

While learning what product to build, we talk to customers - a lot. And no matter how engaging we think we might be, evaluating processes and drilling into pain points can be a tedious and sometimes delicate process, for both you and the customer. Learn how to introduce gamestorming techniques to your product discovery to create a fun and innovative learning environment.
We dropped a discovery team in the midst of our annual user conference, had a lot of fun with our customers, and pushed the limits of how fast we could learn - 3 days, 100’s of customers - month’s worth of learning.
Combine this presentation with our Gamestorming Workshop (separate submission by Aaron White) for more hands-on experience.